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Fish-Bird: Background
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Fish-Bird Circle B – Movement C is an
interactive autokinetic artwork that investigates the
dialogical possibilities between two robots, in the
form of wheelchairs, that can communicate with each
other and with their audience through the modalities
of movement and written text. Assisted by miniature
thermal printers, the chairs write intimate letters
on the floor, impersonating two characters (Fish and
Bird) who fall in love but cannot be together due to
‘technical difficulties'. Spectators entering
the installation space disturb the intimacy of the two
objects, yet create the strong potential (or need) for
other dialogues to exist. The visitor can see the traces
of previous conversations on the floor, and may become
aware of the disturbance that s/he has caused.
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Fish-Bird installed at Artspace, Sydney,
2006.
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Developing at Artspace, Sydney, in 2004.
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Dialogue occurs kinetically through the wheelchair’s
‘perception’ of the body language of the
audience, and as the audience reacts to the ‘body
language’ of the wheelchairs. A common initial
reaction of Fish and Bird to the unexpected disturbance
would be to correspond on trivial subjects, such as
the weather… Through emerging dialogue, the wheelchairs
may become more ‘comfortable’ with their
observers, and start to reveal intimacies on the floor
again.
The research project and associated media art installation
is the result of an extensive collaboration between
a new media artist and robotics researchers. It confronts
continuing issues and concerns regarding dialogue between
humans and machines. The collaboration was initiated
by a media artist (Mari Velonaki) who sought to realise
an ambitious project, Fish-Bird – originally envisaged
eight years prior. At the time of conception, the project
could not be realised due to many ‘technical difficulties’!
In seeking to realise the artwork, Velonaki initiated
dialogue with the Australian Centre for Field Robotics
(ACFR), the second largest field robotics research group
in the world. From these discussions a group of interested
researchers was formed; Drs Rye, Scheding and Williams
form the scientific core of the Fish-Bird research group.
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Debugging hardware, Artspace 2004.

First prototype of Fish-Bird
installed at Ars Electronica, Linz, 2004.
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Work towards the realisation of Fish-Bird began shortly
after this. A spiral development model was used throughout
the three-year project, whereby experiment and testing
of early prototype stages were used to inform research
and development in later stages of the project. The
physical wheelchairs were constructed in 2004 and operated
with a relatively primitive motion control system that
was driven by ‘blob tracking’ using two
laser scanners. The wheelchair behaviour was purely
reactive at this stage, and text was selected through
the reactive system. The first prototype of Fish-Bird
was demonstrated at Ars Electronica in 2004 as part
of the Unnatural Selection – Australian Media
Art exhibition.
The second stage of the project added detailed motion
tracking using overhead cameras, and Kalman filters
that fused the information flows from the cameras and
laser scanners to provide optimal estimates of the movement
of wheelchairs and participants. A scripting language
was devised and written to give complex individualised
movement capacity to the robots. The scripting language
also gave the robots the capability to perform detailed
‘choreographed’ sequences and to select
text from a wide variety of categories.
In 2006 the final stage of the project was completed.
This stage added to the robots seven behavioural patterns
linked to the seven days of the week, together with
artificial ‘emotional’ states that describe
how each robot ‘feels’ about itself, about
the other robot, and about the participants in the installation
space. These emotional states are used to shape how
each robot moves in the space and from which category
text is selected. The capability of including text chosen
from internet news sites — depending on the geographic
location of the installation — was added, as was
the possibility of composing text in real time. The
software system attempts to identify the behaviour of
each participant in the installation space from their
movement, and adjusts each robot’s ‘emotional’
state on the basis of identified patterns. The system
uses state-of-the-art tracking, filtering and identification
techniques that are the subject of two PhD research
topics within the project.
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Next: Conceptual Foundation
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